female avatarIn the interactive experience “Choice: Texas,” players choose a female avatar to navigate “the struggle with geography, time, and money to obtain abortions,” according to the developers behind the idea, Carly Kocurek and Allyson Whipple

There will be five personas in total, including a high school student not ready to be a mother, a woman in a high-risk pregnancy and a married mother in dire financial circumstances.

“Think of it as a choose-your-own-adventure story,” the developers said in an August interview with Persephone Magazine.

An effort is now underway to raise $9,250 to cover the costs of developing the game, which is slated to drop in February.

~ Leslie Larson reporting on the abortion-seeking gaming experience whose serious development was inspired by Texas State Senator Wendy Davis’ filibuster of a pro-life Texas law, New York Daily News, August 29

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